So depending how other a weapon has to reload cooldown or reload have different importance on overall DPS. Rifle will fire one round cooldown fire another cooldown until the magazine is out and then will reload, automatic will bust a number of bullets (depending on firerate and burst duration) cooldown, burst.unitl magazine runs out and then reload. Feel free to add your own tips for the starting player Company of Heroes 2 is a real-time strategy game set on the Russian Front in the Second World. "There is also a difference between automatic weapons and rifles. This Starter Guide is a work-in-progress. This section explains it pretty well, why cooldown and reload are less impactful for automatic: If you are into reading up on things, there is a really interesting, but damn old (and written in slightly broken English) post about small arms dps here: With automatic weapons you also have a burst mechanic, which has a rate of fire and burst duration stat. ![]() ![]() While accuracy applies to every "bullet", cooldown will only apply to the time between those and reload only between every magazine. Originally posted by A Furry Wehraboo:I could see the cooldown+reload being good on maybe an automatic?Well cooldown and reload are just parts of the overall firing cycle.
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